macOS Big Sur takes the most advanced operating system in the world to a whole new level of power and beauty, making your apps look better than ever on an all-new interface. New widget features and the new widget gallery help you deliver more value to your users. Adding intelligence to your apps with machine learning is even simpler and more extensive with new tools, models, training capabilities, and APIs. You can create more powerful Mac versions of your iPad apps with Mac Catalyst. And you can now easily bring your extensions to Safari — and to the App Store.
Xcode can be installed from the App Store. But i can't use current version as not compatible with El Capitan, any other options.? Copy link Quote reply Contributor. Jan 28, 2016 For details about your Mac model, click the Apple icon at the top left of your screen, choose About This Mac, then choose More Info. These Mac models are compatible with OS X El Capitan: MacBook (Early 2015) MacBook (Late 2008 Aluminum, or Early 2009 or newer) MacBook Pro (Mid/Late 2007 or newer) MacBook Air (Late 2008 or newer). The XCode 7.0 beta works. 6.3.2 can be persuaded to work with a command line solution. The new OS from Mac is here in OS X El Capitan. Apple's 12th OS release is the OS X El Capitan.Named after a rock formation in the Yosemite National Park, USA, OS X El Capitan continues and focuses on stability, performance and security in which OS X Yosemite started.
All-new Interface
macOS Big Sur brings a new design that’s been finely tuned for the powerful features that make a Mac a Mac. Core features, such as the menu bar and Dock, take advantage of the large Mac display, with translucent backings and spacious pull-down menus. The new Control Center, designed just for Mac, provides quick access to controls while keeping the menu bar clutter-free. Notification Center puts recent notifications and powerful new widgets together in a single view for at-a-glance information as you work. And a streamlined new design for apps features full-height sidebars and integrated toolbar buttons.
![]() Widgets
Easily build widgets using the WidgetKit framework and the new widget API for SwiftUI. Widgets now come in multiple sizes, and users can visit the new widget gallery to search, preview sizes, and add them to Notification Center to access important details at a glance.
Safari Extensions
With support for the popular WebExtension API, it’s even easier to bring powerful extensions to Safari. Xcode 12 even includes a porting tool to streamline the process.
The new Extensions category on the Mac App Store showcases Safari extensions, with editorial spotlights and top charts to help users discover and download great extensions from the developer community.
Not to mention: curated these bloggy bits for your entertainment.Nathan Olivarez-Giles is. In IT Blogwatch, bloggers sing, 'Oohh la-la la-la la-la-la.' https://apikhi.weebly.com/blog/mac-el-capitan-constantly-looking-for-network.
https://apikhi.weebly.com/new-update-for-mac-catalina.html. MacOS Catalina 10.15.5 introduces battery health management in the Energy Saver settings for notebooks, a new option to disable automatic prominence in Group FaceTime calls, and controls to fine-tune the built-in calibration of your Pro Display XDR. MacOS Catalina 10.15.4 introduces iCloud Drive folder sharing, Screen Time communication limits, Apple Music time-synced lyrics view, and more.
Machine Learning
With macOS Big Sur, creating apps that leverage the power of machine learning is even easier and more extensive with additional tools in Core ML for model deployment, new models and training capabilities in Create ML, more APIs for vision and natural language, and improved resources for training on Mac and converting models to Core ML format.
Mac Catalyst
Create even more powerful Mac versions of your iPad apps. Apps built with Mac Catalyst now take on the new look of macOS Big Sur and help you better define the look and behavior of your apps. You can choose to turn off automatic scaling of iPad controls and layout, allowing you to precisely place every pixel on the screen. Provide full control of your app using just the keyboard, take advantage of the updated Photos picker, access more iOS frameworks, and more.
User privacy on the App Store.
Later this year, the Mac App Store will help users understand apps’ privacy practices. You’ll need to enter your privacy practice details into App Store Connect for display on your product page.
Universal App Quick Start Program
Get your apps ready for Apple Silicon Macs. Create next-generation Universal apps that take full advantage of the capabilities the new architecture has to offer. Get all the tools, resources, support, and even access to prototype hardware you’ll need. You can also watch a collection of videos from WWDC20 to help you get started.
![]() Tools and resources
Use Xcode 12 beta and these resources to build apps for macOS Big Sur.
Graphics Tools For Xcode El Capitan 2
You are talking about some disparate technologies there. You can't really compare then in the same sentence. Also, your question is very restrictive in that you are asking about C++ libraries for the Mac that you can use with Xcode. Such things do exists, but if you are still learning Xcode, they may be too difficult right now.
I would recommend narrowing down exactly what you want to do on the Mac - graphics-wise. It may be something that you could easily do in Cocoa or Carbon without getting overwhelmed. A good place to start would be to look at the Developer examples and find one that does something similar to what you want. Study that example and adapt it. It may not actually use C++, but then, that is a different issue. Learning C++ and learning graphics do not really go together. You can do one - and the other - and eventually combine them - but not at first. Comments are closed.
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